mixin graphics::GraphicsPath
graphics::GraphicsPath
@Js
GraphicsPath is used to path complex shapes for stroking, filling, and clipping.
- arc
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abstract This arc(Float x, Float y, Float radius, Float start, Float sweep)
Create circular arc centered at x, y with given radius. The start angle and sweep angle are measured in degrees. East is 0°, north 90°, west is 180°, and south is 270°. Positive sweeps are counterclockwise and negative sweeps are clockwise.
- clip
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abstract This clip()
Intersect the current clipping shape with this path. This call terminates the current pathing operation.
- close
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abstract This close()
Close the path by add a line from current point back to starting point.
- curveTo
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abstract This curveTo(Float cp1x, Float cp1y, Float cp2x, Float cp2y, Float x, Float y)
Add a Bézier curve to the path. The cp1 and cp2 parameters specify the first and second control points; x and y specify the end point.
- draw
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abstract This draw()
Stroke the the current path using current stroke and paint. This call terminates the current pathing operation.
- fill
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abstract This fill()
Fill the current path with current paint. This call terminates the current pathing operation.
- lineTo
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abstract This lineTo(Float x, Float y)
Add a line to the path from current point to given point.
- moveTo
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abstract This moveTo(Float x, Float y)
Move the current point without creating a line.
- quadTo
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abstract This quadTo(Float cpx, Float cpy, Float x, Float y)
Add a quadratic Bézier curve to the path. The cpx and cpy specify the control point; the x and y specify the end point.