const class graphics::Transform
sys::Obj graphics::Transform
@Js@Serializable { simple=true }
Transform models an affine transformation matrix:
|a c e| |b d f| |0 0 1|
- a
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const Float a - b
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const Float b - c
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const Float c - d
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const Float d - defVal
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const static Transform defVal := ...Default instance is no transform.
 - e
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const Float e - equals
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virtual override Bool equals(Obj? obj)Equality is based on string format
 - f
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const Float f - fromStr
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static new fromStr(Str s, Bool checked := true)Parse from SVG string format:
matrix(<a> <b> <c> <d> <e> <f>) translate(<x> [<y>]) scale(<x> [<y>]) rotate(<a> [<x> <y>]) skewX(<a>) skewY(<a>)
 - hash
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virtual override Int hash()Hash code is based on string format
 - make
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new make(Float a, Float b, Float c, Float d, Float e, Float f)Construct from matrix values
 - mult
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@Operator
This mult(Transform that)Multiply this matrix by given matrix and return result as new instance
 - rotate
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static Transform rotate(Float angle, Float? cx := null, Float? cy := null)Rotate angle in degrees
 - scale
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static Transform scale(Float sx, Float sy)Scale transform
 - skewX
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static Transform skewX(Float angle)Skew x by angle in degrees
 - skewY
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static Transform skewY(Float angle)Skew y by angle in degrees
 - toStr
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virtual override Str toStr()Return in
matrix(<a> <b> <c> <d> <e> <f>)format - translate
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static Transform translate(Float tx, Float ty)Translate transform